Worlds
A world is what a group knows and how it likes things done: your company, a crew, a job. You always have one of your own that nobody else can see. You can make more, and send one to someone so they are in it with you.
Nirvaana only reads the worlds you bring into a conversation, plus your own. A world you have not brought in is out of the room.
Your own world
At the top of the screen is the horizon: your world in the middle, and any world you are in around it. Yours is always there and always in the conversation. It holds everything Nirvaana has kept about you.
Each world is drawn as a small version of the Nirvaana mark. The rings grow as the world learns more. The outer ring is always unfinished, because a world is never done.
Making one
- Tap “New world”, the dashed mark at the end of the horizon.
- Give it a name and press “Create”.
That is all. The world rises on the horizon and is already in the conversation, ready to talk in. The same field is on the worlds page, at /worlds, and making one there opens the day with it in the conversation.
Nobody is in a new world but you, and nobody sees it until you send it (below). Rules, people and its icon come later, inside the world. Press a world's name on the worlds page to open it; its “Talk in it” button takes you back to the day with that world in the conversation.
Who can see it
A new world is a team world with only you in it. The owner can change that lower down the world's page, under “Who can see it”:
- “People I send it to” — a team world. Nobody is in it until you send it.
- “Only me” — a private world. It cannot be sent and has no moons.
Press “Save”. A world that already has other people or moons in it stays a team world; pressing Save says so. You can switch back from private whenever you like.
What it knows
Each world's page opens with “What it knows”: the facts it holds, one sentence each, with who filed it and when. Anyone in the world can read them.
- Search — type in “Search what it knows” and press “Search”. It finds facts by their words.
- Order — newest first, or “Most referred to first”.
- Where it came from — open this under a fact to see the exact words it rests on, and where those words were. An older fact may say “No source recorded. It was filed before facts carried their words.”
An owner or builder can also change what it knows:
- “Tell it something” adds a fact. It asks for three things: the sentence, the words it rests on, and where those words were, such as a document, an email or a call. Everyone in the world will read all three.
- “Correct” writes a better sentence in place of one. The old one is kept, marked retired, and the new one says it “replaced an earlier one”.
- “Retire” puts a fact down. Nirvaana stops using it, but it is not deleted: it stays readable, and a link that counts them, such as “Show 2 retired”, brings retired facts back into view.
Its icon
An owner or builder can give a world a small icon of its own, such as a company's logo. It stands on the horizon beside the world's mark, wherever the world appears. Only the world's people see it.
- Open the world and find “Its icon”.
- Choose a PNG, SVG, WebP or JPEG file, up to 256 KB. It is made square.
- Press “Set it”. To take it away, press “Remove it” and the plain mark is back.
Adding a moon
- Drag “New world” onto a world you own on the horizon, and name the moon.
- Or open the world, and under “Moons” name it and press “Add the moon”.
What a moon is, and what it can see, is below.
Send me your world
This is how someone joins. You do not add people by email; you make a link and send it however you normally talk to them.
- Open the world and press “Send this world”, beside its name. It takes you to “Send someone this world”. On “Your worlds”, the same link sits under each world you can send.
- Choose what they will be: “A reader (sees and asks)” or “A builder (adds too)”. Only an owner can send a builder link.
- Choose how long it lasts — 1, 7 or 30 days — and whether it can be used once only.
- Press “What they’ll get”. It shows you exactly what the link carries before anything is made: the role, how much the world knows, its rules, how many people are in it, and what is not included.
- Press “Make the link”, then “Copy link”, and send it.
You can close a link you have sent at any time with “Close it”. It stops working immediately.
What the other person sees before they join
Everything, before they decide. The page says “Someone sent you a world.” and shows the role they would have, how much it knows, its rules and how many people are in it. Then it tells them what the world would learn about them:
Nothing from your world. It can’t see your private world, your email, your other worlds or your people. When you add something to it, we’ll ask first and say who will see it.
They press “Add to my worlds” and they are in. If the link has been closed, the page says “This link has been closed.”
Who sees what
There are three things you can be in a world:
- Owner — can send builder or reader links, add moons, remove people, choose who can see it, and refresh its description.
- Builder — adds to what it knows, corrects and retires its facts, adds and retires its rules, records what it learned, sets its icon, and can send reader links. An owner can do all of this too.
- Reader — sees it and can ask about it.
Nothing of yours crosses into a world on its own. Your private memories stay private. A fact only reaches a shared world through the ✅ panel, with your yes.
You can leave a world at any time with “Leave”. It asks first: “You’ll stop seeing it right away. What you added stays there, with your name on it.”
Moons
A moon is a world kept separate inside another one: its own people, its own knowledge. Use one for a crew or a job that should not be visible to everyone in the parent world.
- Only the owner of a world can add a moon to it.
- You only see the moons you are in.
- A moon follows its parent's rules and can add its own, stricter ones. It can never be looser.
- Its people can optionally read the parent's shared knowledge. The moon's owner turns that on or off.
- The parent cannot see inside a moon.
- A moon can hold moons, but not deeper than that.
Sending something from a moon up to its parentnot built yet
Bringing a world into a conversation
Nirvaana reads your own world always, and any world you bring into the conversation. Drag a world down from the horizon into the “In this conversation” row, or tap it, which works the same and is easier on a phone. Drag it back up, or tap again, to take it out.
The row tells you where you stand. Empty, it says “Drag a world down from the horizon, or a keeper up from the shelf. Tapping works too. A new world starts at the end of the horizon.” With worlds in it, it says “I read the worlds here, and your own.”
This matters for more than privacy. When exactly one world is in the conversation, that is where Nirvaana suggests new company facts should go. With none, it picks the oldest world you can build in. With two or more, it does not guess: the fact stays private and nothing is proposed.
Rules, descriptions and what a world has learned
Inside a world you can see its rules, what it has learned, and who is in it. A new world says “No description yet. It's written once the world knows a few things.” Its owner can press “Refresh” to have it write one; if there is not enough yet it says “There isn't enough here to describe yet.”
A world's rules are about how that world likes things done. They can never override honesty, privacy, or the rule that nothing goes outward without your yes, and they cannot grant Nirvaana any new permission.
How your agent speaks here
Your agent keeps one voice everywhere, but a world can change how formal it is and how long it runs. When it adjusts for a world, it writes itself a short note about it. That note is yours alone: open the world and it is under “How your agent speaks here”, with its reason and the day it was written. Nobody else in the world can see it.
Press “Clear it” and your agent speaks there the way it does at home, from its next turn in that world. It may notice a way of speaking there again later, and if it does, the new note shows up in the same place. With no note, the section says “Nothing noted. Your agent speaks here the way it does at home.”
Ideas and open questions in a worldnot built yet
Public worldsnot built yet